Andreas Süßenbach
Andreas Süßenbach
## Description Use as precompiled header with all the hpp-based samples and the framework, expecting build times to be reduced. Tested on Windows 11. ## General Checklist: Please ensure the...
## Description Introduces a new Vulkan-Hpp-based sample, which is a transcoded version of the hlsl_shaders sample. Build tested on Windows with NVIDIA GPU. ## General Checklist: Please ensure the following...
## Description Transcoding this part of the framework using Vulkan-Hpp. I have tested it on Window10 on nvidia HW. ## General Checklist: Please ensure the following points are checked: -...
## Description Introduces a new Vulkan-Hpp-based sample, which is a transcoded version of the separate_image_sampler API sample. In addition, handling of `createGraphicsPipeline` over all vulkan.hpp-based samples is unified. Build tested...
## Description First step to unifying C- and C++-bindings of vulkan in the framework: Unify the central classes `VulkanSample` and `HPPVulkanSample`. Conceptually does the following: - replaces `VulkanSample` and `HPPVulkanSample`...
Currently, when you ask for a transfer queue, for example, you would get the first queue that supports transfer, which probably is the same as you get when asking for...
With #617, @ShabbyX needed to use some environment variable in order to carry some argument into its sample. Should we extend the framework to support command line arguments, and pass...
Currently, the vertex attributes and indices loaded via load_scene are copied into buffers created with the `VMA_MEMORY_USAGE_CPU_TO_GPU`-flag. Using dedicated staging buffers to have that data in buffers with the `VMA_MEMORY_USAGE_GPU_ONLY`-flag...
## Description Includes - slightly improved `struct [HPP]Meshlet` in `[hpp_]api_vulkan_sample.h`; - additional facade-functions in `common/hpp_utils.h`; - a new function `is_image_format_supported` in `HPPPhysicalDevice`, that catches the exception thrown on not supported...
## Description With a couple of samples (at least `afbc`, `command_buffer_usage`, and `[hpp_]pipeline_cache`), you get this validation layer warning: `Validation Performance Warning: [ UNASSIGNED-BestPractices-vkCreateFramebuffer-attachment-should-not-be-transient ] | MessageID = 0xc80d9cbd |...