assimp icon indicating copy to clipboard operation
assimp copied to clipboard

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Results 442 assimp issues
Sort by recently updated
recently updated
newest added
trafficstars

I'm using Assimp in UE4 based on a plugin that is no longer supported. I updated everything needed to assimp 5.2.4 myself. But I still see that when importing FBX,...

Feature-Request

**Describe the bug** There is code in 5.2.4 (JoinVerticesProcess.cpp) which is causing animation weight mapping issues and thus tearing during animation This only happens in files 5.2.4-current but does not...

Bug

The gltf2 importer does not work for me when reading from memory instead of a file. I've tried with multiple files, but it seems to throw an exception somewhere in...

Bug

**Describe the bug** ``` # assimp In file included from D:/Apps/msys64/mingw64/include/assimp/anim.h:55, from lib\assimp\Anim.go:4: D:/Apps/msys64/mingw64/include/assimp/quaternion.h:133:5: error: unknown type name 'ai_real' 133 | ai_real w, x, y, z; | ^~~~~~~ ``` **To...

Bug

**Describe the technical debt** The OpenGL examples need some refactorings: lot of dead code and so on **Better solution** Just clean the up! **Desktop (please complete the following information):** -...

Techdebt

**Describe the bug** I just switched from release 5.0.1 to master (9ce0671134912fd49010d81b89ae56dc41029c39). An FBX file with skeletal animations that I use for testing was working perfectly fine before but now...

I have a FBX model with skeletal animation, importing it with Assimp 5.0.2 works fine. But with Assimp 5.2.3(and 5.1.6), the model is twisted when drawing it with the skeletal...

Bug

Since version 5.2.4, the FBX import of models with bones/skin is messed-up: ![skin_2](https://user-images.githubusercontent.com/1264964/173807242-c7826acb-08af-4062-951d-9a4f53aac9e6.png) With version 5.2.3, it is working: ![skin_1](https://user-images.githubusercontent.com/1264964/173807338-86318315-0966-46da-ae80-1ab4f1bfe1ce.png) We are using libassimp in [Webots](https://github.com/cyberbotics/webots) to load FBX models...

Bug

**Describe the bug** Seems that AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES does not have any effect on empty meshes **To Reproduce** Steps to reproduce the behavior: 1. Create empty meshes with empty bones 2. Enable...

Bug

Is there a way to get a list of files created by an export? For example if exporting to an obj file, the obj file will have supporting files like...

Feature-Request