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The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Closed by #5828 As described in #4992, the X3D loader is currently broken -- models may import, but are likely to have missing meshes, and incorrect transformations on imported meshes....
Closes #5821 ### Overview This PR is intended to be completely safe to merge; it contains zero code changes. All it does is add screenshots for existing bundled test models,...
Closes #5816 ### Overview Bundled model file test/models/NFF/NFF/cone.nff contained a faulty line which prevented the model from being loaded after stricter sanity checks were added back in 2014. ### Screenshot...
- Remove strcpy usages - Remove strcmp usages
Hi! I'm trying to compile assimp on windows 10 with mingw10 32 bits but I get this compilation error. C:\Users\Laurent et Christian\assimp-assimp-8b9ed34\code\Common\DefaultIOStream.cpp:160:24: error: aggregate 'Assimp::DefaultIOStream::FileSize() const::_stat32 fileStat' has incomplete type...
**Describe the bug** So i am getting crashes during gltf2 json parse when in release mode with latest msvc compiler. I tracked the causing commit to the one that updated...
Get stack overflow reading some ifc files. It happens in sweep.cc, used assimp dump to test this. Attached the ifc file with a problem. Build with Visual Studio 2015, Cmake...
This [Starfury model](http://www.gkane.de/files/starfury_version2_lwo.zip) from [the web](http://www.gkane.de/3dfiles/starfury_v2.html) contains an LWS which gives a parsing error when reading. The model opens correctly in LightWave.
I am able to load my model with texture with absolute path, but the model presented black as it failed to retrieve the filename using GetTexture() The .obj, .mtl file...
The mak_running.3ds animation here isn't working properly in assimpview (and probably the other .3ds too). The mak_running.x version works OK though: https://github.com/blitz-research/blitz3d/tree/master/_release/samples/mak/anim/makbot Blitz3D loads/plays these 3ds files successfully via this...