assimp icon indicating copy to clipboard operation
assimp copied to clipboard

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Results 442 assimp issues
Sort by recently updated
recently updated
newest added

**Describe the bug** Just check https://github.com/kimkulling/openddl-parser/issues/88

Bug
Fuzzer

Now that experimental support for USD models has been added via external `tinyusdz` project, keeping track of models that have known artifacts (it is likely the problems are due to...

Bug
USD

Hi, I tried loading a fbx animation into my custom engine. But the data in aiNodeAnim->mChannel like the position keys all that seems not loaded correctly. It states that "unable...

Bug
FBX

**Is your feature request related to a problem? Please describe.** A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] Assimp in double precision...

Feature-Request
API

> Assimp::Importer importer; > const aiScene *pScene = importer.ReadFile("D:/github/assimp/Data/fm.3ds", > aiProcess_Triangulate | > aiProcess_ConvertToLeftHanded); > > Assimp::Exporter expoter; > expoter.Export(pScene, "3ds", "D:/github/assimp/Data/fm_copy.3ds"); > just load a 3ds file ,then export...

Bug

As mentioned in #3444 the performance of `FindUniqueID()` is very poor, especially with a large number of meshes. Within the function `glTF2Exporter::ExportMeshes()` there are multiple calls to the function `ExportData()`...

Feature-Request
glTF2.0

**Describe the bug** I discovered a bug in Assimp. Although it might not be the intended use of the related API, this bug was found using the GoogleTest function Base64Test.encodeTestWithNullptr....

Bug

The total length is incorrect when exporting gltf2

P.S. I noticed that arm64 does not work with the iOS simulator on Apple Silicon. I'm looking for ways to fix this

Closes #5829 Add unit tests for keyboard and "chevy" models. The currently broken importer provides incorrect number of meshes for these models; the tests reflect the _incorrect_ mesh count, with...