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The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

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![bug](https://user-images.githubusercontent.com/20675464/184273747-41a945dc-795d-46f1-9599-809043a46d1a.png) fileurl https://drive.google.com/file/d/1lw210O16yQ8YBrGK1y0pyNofi9FIJSZT/view

Bug

I'm trying to use assimp as a submodel for my code. The build fail is caused by some difference between and my CMakeLists.txt looks as follows: ``` set(ASSIMP_INSTALL OFF CACHE...

Bug

This PR addresses a problem with loading very large binary fbx files. We had a case where the parsing code performed one billion(!) single small allocation which eventually crashed on...

So I need some help transforming the matrices to the unreal standard . Assimp : +X points to the right, -Z points away from the viewer into the screen and...

Bug

aiProcess_CalcTangentSpace produces seams, they're hard to notice, but they're there: 1st model is without normal map 2nd model is with normal map and tangent space, generated by aiProcess_CalcTangentSpace 3rd model...

Bug
Postprocessing

When importing an FBX file with rotational animation keyframes, sometimes the resulting quaternion becomes inverted. When one of my FBX files is imported into Blender, the animation data for one...

Bug

- closes https://github.com/assimp/assimp/issues/4685

**Describe the bug** Animation data for child bones are completely incorrect. See [assimp-animation-data-gives-unexpected-values](https://stackoverflow.com/questions/73494194/assimp-animation-data-gives-unexpected-values) to get more detailed information **To Reproduce** NA **Expected behavior** The child-bone transformation for bone-space shall be...

Bug
FBX

**Describe the bug** When I tried to load, animation_with_skeleton.fbx it says the number of skeleton is 1, however when I try to go over the bones it creates seg fault....

Bug
FBX

**Describe the bug** When I try to export binary FBX I get vector subscript out of range error **To Reproduce** Steps to reproduce the behavior: 1. Try to export fbx...

Bug
FBX