Anshul Singhvi

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Hey, just wanted to see if there was any interest in finishing this PR out?

There's a lot of room for confusion between `coords` and `coordinates`, so I'm in favour of dropping it...

If we're able to drop the GeometryBasics dependency in GeoInterfaceMakie, then it could be included as an extension on MakieCore! That solves the circular dependency issue, and we can probably...

The plot looks the same if I set gl_PointSize=10 in the shader. Setting it to any other number (1, 30, 100) also doesn't change anything. The example `scatter(rand(10^5), rand(10^5); marker...

Potentially related - https://github.com/bkaradzic/bgfx/issues/2822

#3791 has a different error now: ```julia ERROR: TypeError: in new, expected Makie.ScalarOrVector{Quaternionf}, got a value of type Makie.ScalarOrVector{Any} Stacktrace: [1] Makie.GlyphCollection(glyphs::Vector{…}, fonts::Vector{…}, origins::Vector{…}, extents::Vector{…}, scales::Vector{…}, rotations::Vector{…}, colors::Vector{…}, strokecolors::Vector{…}, strokewidths::Vector{…})...

Looks like a bad type constraint somewhere in `convert_arguments` to me. Converting number type in a mesh should also not be a problem so I'll ping this to https://github.com/JuliaGeometry/GeometryBasics.jl/pull/173 as...

haha... https://github.com/MakieOrg/Makie.jl/blob/017b6968875eb2715b21b6159945d02fbec7f392/src/basic_recipes/poly.jl#L65-L66

I tried the basic fix but it looks like there are still issues elsewhere. Will be a bit longer, I think.