Armin Samii
Armin Samii
**Describe the issue** On iOS, I can set the audio mode in the Unity Editor but not programmatically. **Your Setup (please complete the following information):** - Unity version: 2020.3.21f1 -...
1. I'm not sure why the --reinstall is necessary, so I removed it 2. Installing one package at a time is slow - this increases buildpack creation time by about...
See: https://docs.mapbox.com/mapbox-unity-sdk/api/unity/Mapbox.Utils.PolygonUtils.html It seems like PointInPolygon should take List, not List. Indeed, the first thing that function does is just grab the first element. Is there a good reason to...
I'm not sure if this is expected or not. The terrain data at the source seems to be interpolated with a nearest neighbors at the source, creating these step artifacts...
**Related issue** https://github.com/mapbox/mapbox-unity-sdk/issues/1893 **Description of changes** The current algorithm is based on https://stackoverflow.com/a/7123291 However, that algorithm fails when checking a point near the center of the polygon. Just below that...
The current algorithm is based on https://stackoverflow.com/a/7123291 However, that algorithm fails when checking a point near the center of the polygon. Just below that answer is https://stackoverflow.com/a/14998816 This algorithm succeeds....
see thread: https://x.com/nealmcb/status/1726788771465597164?s=20
Notice that the "0" in Round 1 Exhausted is not treated as a proper 0: It works when a "0" is manually entered:
Either using twitter cards for a video player on video generation, or something else; and fix the animation creation while we're there, updating the Sleep() time between screenshots.