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> > [@Kengetsu](https://github.com/Kengetsu) I might have found a solution but its going to first need testing by you and then I'm going to need to find somebody that knows POSIX...

Duplicate of https://github.com/NeighTools/UnityDoorstop/issues/75

The run_bepinex.sh in the current release is broken. It has been fixed and will be included in the next release but I don't know when that will be. For now...

> Do I need to set it manually? I thought `%command%` would automatically set it for me. I think you got it fixed already but here's an explanation of whats...

In addition to upgrading to a new base image (it should only need to be to Debian 12, another release is on the way to lower the requirement), changes to...

> I'm running PUID/PGID 1000 and the folders should all have the correct permissions. @MrSmiley801 What is most likely happening is the PRE_UPDATE_CHECK_HOOK is running as PUID but /usr/local/bin/bepinex-updater is...

I'm getting the same buffer overflow when trying to use keystroke bindings. Setup is two linux systems using flatpak installation. Client is a SteamDeck with KDE desktop open. Server is...

Already fixed in https://github.com/BepInEx/BepInEx/pull/1156

> I can't tell what I'm supposed to do when I follow that link. Is there a different version of BepInEx I'm supposed to install? The issue has been fixed...

You need to use the Windows version for Windows games run through Proton. run_bepinex.sh is only for Linux and Mac native games.