arrowmaster
arrowmaster
denikson-BepInExPack_Valheim-5.4.2330 has been released on Thunderstore that should resolve these issues.
@86Atlas Verify the start_game_bepinex.sh script has the executable permission set. Set the Steam launch arg to `logsave "$HOME/valheim.log" ./start_game_bepinex.sh %command%` and check the logfile for any additional indications of what...
> After finding this github issue, I tried arrowmaster's suggestion and ran valheim with `logsave "$HOME/valheim.log" ./start_game_bepinex.sh %command%`, but the only hint in the log is `./start_game_bepinex.sh exited with status...
I posted a better fix in https://github.com/BepInEx/BepInEx/issues/1032#issuecomment-2927833286, but we need an updated release of BepInEx for Valheim to be released with fixes included. I haven't been able to locate a...
> Not sure what i'm doing wrong here but this still doesn't work for me. Using r2modman manager with a fresh install of Valheim but starting the game just results...
> Ah ok, that's very helpful. Seems like it's not related to the bepinex script at all but the Steam/ubuntu12_32/gameoverlayrenderer.so library instead. That is unrelated and you those errors in...
@Kengetsu Try the following version of start_game_bepinex.sh with the launch options set to `DEBUG=1 logsave "$HOME/valheim.log" "/home/$HOME/.config/r2modmanPlus-local/Valheim/linux_wrapper.sh" %command%` and post the log file for starting modded in r2. https://gist.github.com/arrowmaster/8193d48571dacdc602e395ba9520bbaf
@Kengetsu It doesn't seem like the updated start_game_bepinex.sh is being run from that output. The updated file should be placed at `/home/kengetsu/.config/r2modmanPlus-local/Valheim/profiles/Default/start_game_bepinex.sh`. And there should NOT be a `run_bepinex.sh` file...
@Kengetsu I see the problem now. I should have seen it earlier but it wasn't as obvious until the new log with the additional debug statements. Your Steam library is...
@Kengetsu I might have found a solution but its going to first need testing by you and then I'm going to need to find somebody that knows POSIX scripting better...