Alexander Rose

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I was thinking about this some more and am wondering what this would be for exactly? The initial version was doing a 8bit color quantization. My suggestion, is, hmm, not...

![image](https://github.com/molstar/molstar/assets/272250/5cec4dbd-90da-4a80-8397-666fd66165b3) Got a proof of concept for cel-shading. We need to do it together with the light calculation so we get light intensities for the shading levels. If you do...

Hey, made this into a PR for Cel-shading - Add Cel-shading support - `celShaded` geometry parameter - `celSteps` renderer parameter You can get a "sketched" looking imaged by enabling `celShaded`,...

What @hainm is saying, and > Would something like headless browser work? I haven't tried it yet, the crucial part is WebGL support, otherwise it should not be a problem....

@giagitom should be fixed with #946, please give it a try

With default values it looks quite OK to me.

@giagitom still an issue?

I don't have access to any Apple device, mobile or not, so I can't look into it.

There is no "easy", readily available solution. Look at the measurement representation for an approach (e.g. src\mol-repr\shape\loci\distance.ts).