ArnabCI

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> For reference, the attached minidump is a SIGSEGV in libparticles.so. Is there a way to fix/patch it on my end? Someone on [here](https://github.com/ValveSoftware/Dota-2/issues/2616) suggested running valgrind on the library...

Facing the same issue. Removing /shadercache did not help. Are you still facing the problem or is it solved for you?

+1 Facing the same issue