AngelBottomless
AngelBottomless
Fixes : Protocol mismatch from carpet server / singleplayer (v2) Implements : Rotation based easyplace, places block by actually 'rotating' player Implements : Rail shape easyplace and Single player handling...
**Note : this pr continues from [here](https://github.com/AUTOMATIC1111/stable-diffusion-webui/pull/3975)** We were using fixed 0.3 constant possibility, it was just an example, which should be converted to variable. **This patch includes supports for...
 ``` masterpiece, 1girl, schoolgirl uniform, drawn by a***, t*** Steps: 20, Sampler: Euler a, CFG scale: 7, Seed: 2506480929, Size: 512x512, Model hash: 925997e9, ENSD: 31337 ``` ### This...
Squashed the commits and resolved merge conflicts. **Structured HN (Test image included)** - https://github.com/AUTOMATIC1111/stable-diffusion-webui/pull/4334 **Variable Dropout** - https://github.com/AUTOMATIC1111/stable-diffusion-webui/pull/4288 What does it do? Variable Dropout allows Hypernetwork to have variable numbers...
1. Fake / shadow player will refill hotbar as default 2. command makes toggleable for real players 3. Refilling now works with fake player block placing 4. Refilling works with...
Closes #241 Closes #228 extends #251
Context : ServerGamePacketListenerImpl_scarpetEventsMixin Will report as separate Issue.
Most of scarpet events / mixins are related to ServerGamePacketListenerImpl, makes things inconsistent: player use won't trigger scarpet events player use will bypass /carpet InteractionUpdates false player attack won't trigger...
This will allow accessing Inventory inside shulkers and sort based on it. Order : Shulker item first -> inventory (optional) next, based on Slots
This allows people to use standard ml method, **CosineAnnealingWarmRestarts, ExponentialLR** Recently people uses these templates : ``` 5e-5:100, 5e-6:1500, 5e-7:2000, 5e-5:2100, 5e-7:3000, 5e-5:3100, 5e-7:4000, 5e-5:4100, 5e-7:5000, 5e-5:5100, 5e-7:6000, 5e-5:6100, 5e-7:7000,...