Apollo
Apollo
Dont know if you guys are still working on things but this is a feature I am looking for a CTI map
Is there anyway I could track/find what is causing the texture errors on launch? they seem to have been around for quite a while?
I also think it may be good to add a new target priority category specifically for T1-3 interceptors/ASF then def Air units will be able to focus their defense on...
I agree that's the best way to go about it. splitting it into manageable categories will make it easier to submit and track and air units are a good place...
> > I also think it may be good to add a new target priority category specifically for T1-3 interceptors/ASF then def Air units will be able to focus their...
> > ANTIAIR covers all units capable of any sort of antiair fire from a tech 1 MAA to a broadsword with its secondary back mounted aa guns. I checked...
> > ANTIAIR covers all units capable of any sort of antiair fire from a tech 1 MAA to a broadsword with its secondary back mounted aa guns. I checked...
> WEAKANTIAIR is added programmatically at the moment. It was only introduced recently to help AIs understand what units are worth building when you're looking for an anti air (or...
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anyway you can make them able to perform attack move/patrol based reclaim? I think that would buff the units a bit. then you could send them out to hard to...