anzz1
anzz1
According to the ScriptHookV doc you should use keyboardHandlerRegister instead of GetAsyncKeyState > You must use keyboard hook instead of GetKeyState/GetAsyncKeyState WIN API funcs, because it guarantees that all key...
First of all, commendations on your great work ! The built-in assembler for IDA was pretty much unusable so the patching had to be done with an external program, making...
Currently you cannot change the color scheme of the taskbar button, only the app window itself. Exposing this property in the xaml file would allow people to change the coloring...
So as LUA natively supports extending it with C modules, with minor changes it was possible to add this functionality to Eluna too. I think this would be a great...
Just like GameObject:RemoveFromWorld( deleteFromDB ) http://elunaluaengine.github.io/GameObject/RemoveFromWorld.html but for Creatures. Currently you can PerformIngameSpawn and spawn permanent gameobjects and creatures, but can only remove gameobjects. for creatures have to use a...
Currently Eluna has only DBQuery and DBExecute which of Execute is pushed to the core's database worker thread pool and does not block, but also does not return results. If...
`legendary.exe launch 9c203b6ed35846e8a4a9ff1e314f6593 --override-exe MinEdLauncher.exe /autorun /edh /autoquit` No need to replace EDLaunch.exe Also [release v0.5.4](https://github.com/rfvgyhn/min-ed-launcher/releases/tag/v0.5.4) works just fine with Win7 x64 as long as [.NET Core Runtime 6.0](https://dotnet.microsoft.com/en-us/download/dotnet/6.0) is...
To be used with PR: https://github.com/ElunaLuaEngine/Eluna/pull/412 Tested: - [x] Windows build (MSVC 2019 v16.11.9) - [ ] Linux build
Loving the addon so far ! Been using it for months now and had zero bugs, it has simply just worked 100% of the time, which is amazing. I have...
QoL patch - new key option: "**Forget HM Moves**": Allow replacing HM moves like regular moves (OFF by default) Goes along well with the reusable TM improvement, to not have...