Ondřej Samohel

Results 112 comments of Ondřej Samohel

FYI I've just done initial version of Unreal Editor plugin: https://github.com/antirotor/avalon-unreal-integration ![Annotation 2020-01-18 231548](https://user-images.githubusercontent.com/33513211/72671317-929c6200-3a48-11ea-8358-d134a6ba4dbc.jpg) **How does it work:** You need to copy content of repository to your project "_Plugins/Avalon_" (just...

> I like it. @antirotor what do you think in respect to unreal for example? From Unreal perspective I am still trying to fit Workfiles app into it, but so...

> It could instead maybe show the Project's ["Levels"](https://docs.unrealengine.com/en-US/Engine/Levels/index.html)? That was my thought also but this would duplicate already existing functionality in Unreal that artists are probably more familiar with.

another unsuccessful shot at it. I hope v4 will have better luck with it.

Closing this as this needs fresh start with v4 in mind.

We have the same issue in AYON and I think having ftrack/shotgrid module per project is indeed necessary.

Just to clarify, this should be solved in python 3.8+ hosts as it uses more secure way to deal with DLLs on Windows - https://docs.python.org/3/whatsnew/3.8.html#bpo-36085-whatsnew

I've just tested it in the complex scene and it fails on the nested references (references inside references) with the error: ``` The specified reference file cannot be imported because...

Argh... We still need to tweak something. There is a logic that will switch the scene to the published one here: https://github.com/ynput/OpenPype/blob/5dfd92d303f1ab39820de1978e6de6b936f7c275/openpype/modules/deadline/abstract_submit_deadline.py#L498-L586 I think it will replace the scene with...

houdini 19.5 ``` Traceback (most recent call last): File "C:\Users\annat\Documents\Projects\OpenPype\sources\op-py39\openpype\tools\loader\widgets.py", line 1592, in _load_representations_by_loader load_with_repre_context( File "C:\Users\annat\Documents\Projects\OpenPype\sources\op-py39\openpype\pipeline\load\utils.py", line 308, in load_with_repre_context loader = Loader(repre_context) File "C:\Users\annat\Documents\Projects\OpenPype\sources\op-py39\openpype\pipeline\load\plugins.py", line 44, in __init__...