Andy Lin

Results 2 issues of Andy Lin

The document of `glGetActiveUniformsiv` states that GL_INVALID_VALUE is generated if `uniformCount` is greater than or *equal to* the value of GL_ACTIVE_UNIFORMS for program. However, it's reasonable for OpenGL programs to...

**Describe the bug** I was running redroid12_arm64_only on an Alibaba ARM server with NVIDIA T4 GPUs and nouveau driver when I found that redroid counldn't properly detect the GPU node...

bug
enhancement