Andy Lin
Andy Lin
Thanks @Twig6943 for the feature list. We're actually working on most of them (planned to release a new version in May). As a preliminary note, I just updated with fullscreen...
@Twig6943 is right, on Linux you can rely on many nice alternatives like QEMU's own virtio-gpu, or container-based solutions like waydroid and redroid. So we currently have not yet planned...
Hi, I just updated the wiki with a guide showing how to adjust the screen resolution [here](https://github.com/TrinityEmulator/TrinityEmulator/wiki/Advanced-Usages#change-screen-resolution).
@InternetRebelAKAQuachHungPhong The folder contains various dynamic libraries that QEMU depends on to run. The libraries are loaded by QEMU when it launches.
Hi, we are still developing support for key mapping, so it doesn't support controller yet.
Yes, we have implemented camera support for Trinity and planned to release it in May. Thanks for taking a interesting in it. Would very much appreciate your feedback then!
Hi @dyharlan, can you try with the latest release? The boot stucking issue may be related to Hyper-V and it's fixed recently. Let me know if there're further issues.
Also, if you r using command line, try reducing the memory configuration (`-m 4096`). The 4G RAM config does not work well on 16 GB machine
Generally it depends on the dedicated graphics memory size of your GPU. Since you r using GT-1030 (2 GB), normally Trinity would require an additional 2 GB RAM as shared...
I also find that the error message of `glTexStorage3D` is not correct in certain ES versions. The concerned error message states that `GL_INVALID_VALUE is generated if target is GL_TEXTURE_2D_ARRAY or...