Andy Alt

Results 175 issues of Andy Alt

@Trensicourt mentioned this When you have many different types of units selected and they should up in the upper right corner, players should be able to click on the specify...

enhancement
priority: normal
ux

@Jammyjamjamman suggested this in #28 >My suggestion for how to display what's selected: show an icon of the unit, along with the number selected. >e.g. "icon1 X 14, icon2 X...

enhancement
help wanted
priority: low

players should be able to send other players gold, stone, wood. That would be better than the "shared resources" option that players rarely use.

enhancement
priority: normal

I'm not sure sure yet what to do about translations. Something along the lines of keeping part of the current method for scenario translations, and using [GNU gettext](https://www.gnu.org/software/gettext/) or [tinygettext](https://github.com/tinygettext/tinygettext)...

priority: normal
discussion
translating

During the game, I think it would be helpful if the background color of the mini-map could be toggled from black to white. Sometimes it's difficult to see darker colors...

enhancement
help wanted
priority: normal

Faction control should be disabled in this case: ![screenshot_2018-07-11_13-59-13](https://user-images.githubusercontent.com/16764864/42593635-a973b9f2-8512-11e8-9a0a-1c701b18dc8f.png) But still not if players are set to observer in slot 1-4. It does appear disabled to the headless admin, but...

bug
help wanted
priority: low

If I enter the game setup menu into a network slot that is within the range of the number of players (1-4 in this case), I am unable to switch...

bug
help wanted
priority: normal
ux

Situation.. I order some workers to build a building, but in the meantime, my last main is destroyed. I then have 0 gold until my workers build the main I...

bug
priority: low

I think there needs to be a security audit of ZetaGlest, especially the part of it that accepts ftp connections!

help wanted
priority: normal
network
discussion
security

In the other game, MegaGlest, improvements to water seem to be in high-demand. Some MG forum posts: https://forum.megaglest.org/index.php?topic=9949.0 https://forum.megaglest.org/index.php?topic=9073.0 For ZG (which is ZetaGlest), would anyone like to improve the...

enhancement
help wanted
priority: normal
graphics