Andy Alt

Results 174 issues of Andy Alt

When a single building is selected, or multiple, there should be an option to "batch-train". Something like "shift-click" will give the command to train more than 1 unit at a...

enhancement
help wanted
priority: normal

When I have multiple units selected and try to choose a single meeting point, only one of the units get the meeting point set. This also happens with the summoner,...

bug
help wanted
priority: normal

When an upgrade completes, a message should be sent to your teammates. `[name] has a completed upgrade: ....`

enhancement
help wanted
priority: normal

If music was turned off at the lobby menu, it automatically comes back on when joining a headless server. It should stay off.

bug
help wanted
good first issue
priority: low

This is dependent on #28 being completed. Now, double-clicking on an archer, for example, will select all archer's in the visible area. We should do it like [0 A.D. does...

enhancement
help wanted
priority: normal

AI units should not attack a totem, for example, while it's being attacked by an enemy. If AI units are being attacked by units (mobile or otherwise), it should attack...

enhancement
help wanted
good first issue
priority: low

make a .deb ZetaGlest package

cmake
packaging

Players should not be able to create bridges such as this. This may also be a problem with indian beehives and other units. ![screen42](https://user-images.githubusercontent.com/16764864/43039002-9ab17dda-8ce9-11e8-89ee-25515655bd15.jpg) ![screen43](https://user-images.githubusercontent.com/16764864/43039003-9ac14666-8ce9-11e8-8fc6-ea4ebcb307a2.jpg) ![screen45](https://user-images.githubusercontent.com/16764864/43039004-9ad06484-8ce9-11e8-991c-ca77300d98ec.jpg)

bug
help wanted
priority: low

Note the difference in resource usage between Tech and Magic in these screenshots. Late in the games I was testing, it was common for Magic to be full on resources....

bug
enhancement
help wanted
priority: normal

We should change the text to Upgrade requirements: remaining: And at some point move the text from the lower right-hand panel to an area more intuitive. Perhaps the center of...

priority: normal
ux