nobody
nobody
I know that DOSBOX_PURE is the core of the test, however I think this bug still needs to be reported. ``` val data = GLRetroViewData(this).apply { coreFilePath = "libdosbox_pure_libretro_android.so" gameFilePath...
Platform / OS / Hardware: android studio Github hash: 52d95e537c188adc8032f9f06dd62080d77ba0ed ***Description of the Issue*** I downloaded the code, then opened flycast/shell/android-studio with Android studio, and the following error message appeared...
My steps: 1. Save the file in the game 2. Exit the game 3. Read the in-game save file I tested that DOSBox Pure 0.26 works fine, DOSBox Pure 0.9.7...
When I use version 1.6.1, the game runs normally. But after updating to version 1.7.0, the in-game save file is lost (in fact, it cannot be read). The test game...
This is an exciting feature😄😄
 ``` override fun dispatchKeyEvent(event : KeyEvent) : Boolean { event.device ?: return super.dispatchKeyEvent(event) //Other original code } override fun onGenericMotionEvent(event : MotionEvent) : Boolean { event.device ?: return super.onGenericMotionEvent(event)...
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``` com.github.eka2l1.config.ConfigFragment public void loadParams(boolean reloadFromFile) { cbUseShaderForUpscale.setChecked(dataStore.getString("screen-upscale-method", "0") != "0"); } ``` This makes this option always on ``` cbUseShaderForUpscale.setChecked(!(Objects.equals(dataStore.getString("screen-upscale-method", "0"), "0"))); ```
很多资源不知道清晰度如何,希望能显示视频的分辨率,直观的比较不同资源的清晰度