Nico
Nico
Infinitely Expanding Window, Potential BSoD on Hook - Xuan-Yuan Sword: The Gate of Firmament (Steam)
I've now confirmed that this behavior also occurs with XYS: The Clouds Faraway if you attempt to change resolution in-game.
Infinitely Expanding Window, Potential BSoD on Hook - Xuan-Yuan Sword: The Gate of Firmament (Steam)
This bug can also be reproduced in Shadowrun Returns (GOG). It manifests differently with only width affected instead of width and height, and at a slower rate-- but the log...
Infinitely Expanding Window, Potential BSoD on Hook - Xuan-Yuan Sword: The Gate of Firmament (Steam)
@NV-LL I can confirm that with 0.5.0 release this bug still occurs. I noticed that it did not occur on launch this time, so I can't guarantee that it's not...
Infinitely Expanding Window, Potential BSoD on Hook - Xuan-Yuan Sword: The Gate of Firmament (Steam)
@nv-ajaus It's somewhat related and most likely the same issue. I posted separate issues because we were instructed to do so for a similar cascading issue that affected multiple titles....
Infinitely Expanding Window, Potential BSoD on Hook - Xuan-Yuan Sword: The Gate of Firmament (Steam)
@NV-LL I cleared some time to test it tomorrow for this and related titles. Thanks for your patience.
Infinitely Expanding Window, Potential BSoD on Hook - Xuan-Yuan Sword: The Gate of Firmament (Steam)
I gave it a test on two affected Unity3D titles. Both of them are now crashing before the main menu displays, but XYS6 managed to open, play opening movies, etc....
Infinitely Expanding Window, Potential BSoD on Hook - Xuan-Yuan Sword: The Gate of Firmament (Steam)
@NV-LL Thank you for your patience. This issue slipped my mind over the last two weeks as I've been away without a Remix capable PC. I'm conducting one last test...
Infinitely Expanding Window, Potential BSoD on Hook - Xuan-Yuan Sword: The Gate of Firmament (Steam)
#615 is open to investigate the new crashing issue and with that, I'll close this ticket as it's been addressed and fixed. Thank you for your work in continuing to...
@NV-LL As far as I investigated there are no detected textures matching the lightmaps and nothing that can be currently done runtime-side to fix this game. There is a discussion...
Closing issue as it has been addressed and fixed while fixing a related issue with Unity 4/5 games.