[Runtime bug]: Condemned: Criminal Origins shadowmapping issues
Describe the bug
- Synopsis: Condemned: Criminal Origins has rendering issues in which lighting effects are misread and create visual artifacts overlaid on top of textures.
- Remix version: RTX Remix 0.5.0 Release
- GPU: RTX 3080
- Driver: Nvidia Studio 536.67
- Game build: Steam
Attach files! CondemnedRTXConfig.zip This zip contains config files, logs, and save data.
To Reproduce Steps to reproduce the behavior:
- Set up Condemned: Criminal Origins for Remix
- Either begin a new game or use the included save file to skip the intro cutscenes
- Walls and floors will feature various graphical artifacts
Screenshots
Thank you for reaching out. This looks like some textures may need to be tagged for Remix to ignore them. Will you please try tagging the red/green/yellow textures as lightmaps so they'll be ignored? If that doesn't resolve the issue, we recommend reaching out to other users on the RTX Remix Discord for guidance.
@NV-LL As far as I investigated there are no detected textures matching the lightmaps and nothing that can be currently done runtime-side to fix this game. There is a discussion already on the Discord about this title, but interest has been minimal and for a long time a crashing bug stopped this title from working.
REMIX-3370 for tracking