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[Runtime bug]: Condemned: Criminal Origins shadowmapping issues

Open anchorlightforge opened this issue 1 year ago • 3 comments

Describe the bug

  • Synopsis: Condemned: Criminal Origins has rendering issues in which lighting effects are misread and create visual artifacts overlaid on top of textures.
  • Remix version: RTX Remix 0.5.0 Release
  • GPU: RTX 3080
  • Driver: Nvidia Studio 536.67
  • Game build: Steam

Attach files! CondemnedRTXConfig.zip This zip contains config files, logs, and save data.

To Reproduce Steps to reproduce the behavior:

  1. Set up Condemned: Criminal Origins for Remix
  2. Either begin a new game or use the included save file to skip the intro cutscenes
  3. Walls and floors will feature various graphical artifacts

Screenshots Condemned_nmhdhfh3Qf

anchorlightforge avatar May 03 '24 17:05 anchorlightforge

Thank you for reaching out. This looks like some textures may need to be tagged for Remix to ignore them. Will you please try tagging the red/green/yellow textures as lightmaps so they'll be ignored? If that doesn't resolve the issue, we recommend reaching out to other users on the RTX Remix Discord for guidance.

NV-LL avatar Jun 05 '24 22:06 NV-LL

@NV-LL As far as I investigated there are no detected textures matching the lightmaps and nothing that can be currently done runtime-side to fix this game. There is a discussion already on the Discord about this title, but interest has been minimal and for a long time a crashing bug stopped this title from working.

anchorlightforge avatar Jun 06 '24 15:06 anchorlightforge

REMIX-3370 for tracking

NV-LL avatar Jul 17 '24 22:07 NV-LL