James Hogan
James Hogan
thanks @casseveritt so to confirm, does it map the whole subimage to the visible portion of the sphere (like the cylinder layer), or is the texture mapping purely based on...
Hmm, sorry, I think I've got that mapping backwards, and scale should be the inverse. Maybe somebody who knows can specify the mapping between equirect and equirect2 and how the...
Thanks @casseveritt, I think that clears up most of it. One quick clarification regarding the old equirect extension: are scaled & biased coordinates outside the range 0.0-1.0 treated as invisible...
After a lengthy back and forth about SteamVR's palm pose (which is at least 40 degrees out IMO): https://steamcommunity.com/app/250820/discussions/3/5234891274094710186 I think a little more clarity is needed about the palm...
regions aren't showing up on the map for me Dynmap-3.3-beta-2-spigot.jar Dynmap-WorldGuard-1.2.jar papermc 1.18.1+b81-1
I had to disable use3dregions in the config to see any regions (see https://github.com/webbukkit/dynmap/issues/3510)
Apologies, I think I used the wrong terminology. I don't actually mean puppet, i just meant the mumble_xx bridged matrix user
As arrows/needles on the speed bar would be my preference
My trains don't even teleport now, and I get this in the log: ``` [12:40:03 ERROR]: [Train_Carts] Failed to execute GROUP_ENTER for SignActionTeleport at {world x=192 y=75 z=-2249}: java.lang.NullPointerException: Cannot...
thanks for the swift response! I'll give that a spin when I can restart server and report back (sorry to hijack this issue!)