AltF4

Results 33 issues of AltF4

The sorting functions at lines 112 and 113 fail for me, with a stack trace as follows: ``` Sorting hosts to targeting printers first, and laptops last Traceback (most recent...

Nacker just silently fails when run as non-root. This was very confusing at first, and I had to go investigating as to what was going on. There should really be...

There seems to be an undefined variable in the script. Luckily it's easily removed, since it's just in a print statement. Stack trace: Traceback (most recent call last): File "./nacker",...

Some attacks have looping points (jabs) where the animation is interruptible, but only by another jab. This would be useful info to have. Similarly, it would be useful to have...

enhancement

Against opponents with 1-frame attacks (Fox, Falco, Jiggs) it's unsafe to be adjacent to them while they are invincible. They can attack us with no risk, and no way to...

bug

We should have framedata on which frames of which animations are capable of grabbing an edge. This would greatly simplify the logic in edgeguarding. It could be an extra flag...

enhancement

Turnips are obnoxious and have a dumb hitbox that is hard to account for. Luckily they can be caught. SmashBot should catch turnips.

enhancement

Characters that have a quick double jab (such as Falcon) land a hit against SmashBot. This happens because the shielding logic sees only one hitbox for Jab #1, so it...

bug

Hit them with a back-air or something. It's real predictable.

enhancement

In offline matches, what port your bot is playing on is pretty trivial to find. You have to configure it when you make the console and it doesn't change. But...