alphaZomega
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alphaZomega
Hello again, sorry to post another issue, but I am unable to open motlist.486 motions for facial animations in RE8. They all import at 0,0,0 with only two or three...
bug
Hello, I am excited to say I have been using RevilMax as the main way to import animations for modding RE Engine animations with the the [Motlist Tool](https://residentevilmodding.boards.net/thread/14132/motlist-maxscript-custom-animations-engine) ! I...