GodotShaderCollection
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A collection of 3D Shaders for Godot 4
Godot 4 Shader Collection
A collection of general usage 3D Shaders for Godot 4.
Object Space Dissolve Shader
Godot Shader that dissolves the object with respect to Object Space. Even if the object is transformed in world/global space (moved around and rotated), the dissolve position and offset are preserved.
Thanks @nekotogd for porting the Object Space calculation from Godot 3 to Godot 4.
https://user-images.githubusercontent.com/248383/197831366-0d5dbc47-f62c-48ca-b320-8466025880e5.mp4
Godot 3 Version
Base World Space dissolve code by @ceceppa. Ported to Object Space by myself.
https://user-images.githubusercontent.com/248383/197817669-04a1cfea-c57f-4958-8ca1-c6cb0daa23fa.mp4
Object Space Dissolve with Direction
Dissolve in Object Space with respect to a given Vector3
direction.
https://user-images.githubusercontent.com/248383/197839283-2acb2255-03fe-46de-9219-f3cec6098c8e.mp4