Alfred Reinold Baudisch
Alfred Reinold Baudisch
Corona-Transition-Manager
OUTDATED AND INCOMPLETE. Pause, Resume and Manages all transitions in your Corona SDK game scenes.
Godello
Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources...
GodotDynamicInventorySystem
Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
GodotPhoenixChannels
GDScript and Godot client for real-time Phoenix Framework Channels
grider
Create and export grids on top of reference photos, a tiny tool for those learning how to draw
pardall_markdown
Reactive publishing framework, filesystem-based with support for Markdown, nested hierarchies, and instant content rebuilding. Written in Elixir.
pardall_markdown_phoenix_demo
Sample reactive Blog and Documentation website with Phoenix LiveView that adapts immediately to Markdown files and folders, powered by PardallMarkdown.
GodotRuntimeTextureSplatMapPainting
Texture and Splat Map painting in-game for Godot Engine (also World Vector3 to UV mapping)
GodotShaderCollection
A collection of 3D Shaders for Godot 4