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Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

Results 14 Mixture issues
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**What happened?** When external parameter is created and linked to a UV node input (e.g. UV bias), changing the parameter's value does not have any visible effect. Texture is not...

bug

Out of curiousity, is there a plan to create an executable build version of mixture to be used as a procedural texture creator, so we don't have to use it...

enhancement

When `Always Update` is on, the whole graph keeps updating all the time which slows Unity down. I suggest it be replaced with `Update on Change` that will get triggered...

enhancement

**What happened?** When creating Mesh To Distance Field, errors like the following are displayed in the console: `D3D11: Failed to create render texture resource (3D, 1024x1024x1024 mips=1 dxfmt=9, hr=0xf4e2ec20)` If...

bug

**What happened?** Silent editor crash occurs with the following: StackOverflowException: The requested operation caused a stack overflow. at Mixture.MixtureEditor.RequiresConstantRepaint () [0x00000] in D:\Github\hdrp-scenario-test-ut\scenario-test-ut\Packages\com.alelievr.mixture\Editor\Graph\MixtureInspector.cs:198 at Mixture.MixtureEditor.RequiresConstantRepaint () [0x00000] in D:\Github\hdrp-scenario-test-ut\scenario-test-ut\Packages\com.alelievr.mixture\Editor\Graph\MixtureInspector.cs:198 at...

bug

Only happends when you install mixture. Screenshot: ![BUG_HDRP_CUBE](https://user-images.githubusercontent.com/8374206/142472183-e9d393b7-341e-4a0a-bafb-f09aa04bfd86.png) Only show if your inspector is in debug mode but is not debug mode

bug

**What happened?** `OutputBuffer.shader` has a reference to HDRP, even when HDRP is not referenced in the project **To Reproduce** - Create a new project - Add a reference to URP...

bug

**Describe the bug** All ShaderGraph nodes, as _Normal From Height_ Node are broken when compile Mixture for the first time or when reimport package (I got this bug two times,...

bug

In essence, this repo is a development project that includes the Mixture package. I would love to have the package directory moved to a separated repo and included in this...

enhancement

**What happened?** The double buffered option for shaderNode is incorrect **To Reproduce** Steps to reproduce the behavior: ![image](https://github.com/alelievr/Mixture/assets/525856/e99e894e-3cdb-4c29-8955-586c73fddb60) **Setup:** - OS: [e.g. Windows] - Unity Version: [e.g. 2023.1.7] - Mixture...

bug