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[BUG] Editor crash when Texture Shape is set to 2D Array
What happened? Silent editor crash occurs with the following: StackOverflowException: The requested operation caused a stack overflow. at Mixture.MixtureEditor.RequiresConstantRepaint () [0x00000] in D:\Github\hdrp-scenario-test-ut\scenario-test-ut\Packages\com.alelievr.mixture\Editor\Graph\MixtureInspector.cs:198 at Mixture.MixtureEditor.RequiresConstantRepaint () [0x00000] in D:\Github\hdrp-scenario-test-ut\scenario-test-ut\Packages\com.alelievr.mixture\Editor\Graph\MixtureInspector.cs:198 at Mixture.MixtureEditor.RequiresConstantRepaint () [0x00000] in D:\Github\hdrp-scenario-test-ut\scenario-test-ut\Packages\com.alelievr.mixture\Editor\Graph\MixtureInspector.cs:198 at Mixture.MixtureEditor.RequiresConstantRepaint () [0x00000] in D:\Github\hdrp-scenario-test-ut\scenario-test-ut\Packages\com.alelievr.mixture\Editor\Graph\MixtureInspector.cs:198 at Mixture.MixtureEditor.RequiresConstantRepaint () [0x00000] in D:\Github\hdrp-scenario-test-ut\scenario-test-ut\Packages\com.alelievr.mixture\Editor\Graph\MixtureInspector.cs:198 at Mixture.MixtureEditor.RequiresConstantRepaint () [0x00000] in D:\Github\hdrp-scenario-test-ut\scenario-test-ut\Packages\com.alelievr.mixture\Editor\Graph\MixtureInspector.cs:198 at Mixture.MixtureEditor.RequiresConstantRepaint () [0x00000] in D:\Github\hdrp-scenario-test-ut\scenario-test-ut\Packages\com.alelievr.mixture\Editor\Graph\MixtureInspector.cs:198 ...
To Reproduce Steps to reproduce the behavior:
- Create a new project with mixture package added
- Import a texture
- Set size to 4k (might still repro without 4k)
- Select Apply
- Observe the editor crash
Setup:
- OS: Windows
- Unity Version: 2022.2.0a9
- Mixture Version [0.4.0]
Additional informations Exact texture with repro: https://drive.google.com/file/d/19SNbw2PQmnCbxsFvLuehBrM2d-V0tEGX/view?usp=sharing
Note that after editor is reopened and once texture is selected editor crashes again.