pvsneslib
                                
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                        PVSnesLib : A small, open and free development kit for the Nintendo SNES
It seems the toolchain binary `devkitsnes/bin/constify` and the `devkitsnes/tools/smconv` and `devkitsnes/tools/snesbrr` are dynamically-linked to the C++ stdlib and GCC runtime on Windows. All three complain about a missing `libgcc_s_sjlj-1.dll` and...
Great work updating this!. I wanted to compile a homebrew with this updated version, and it looks like the arrays of pointers are not working as they did before. `...
apply .gitattributes to clean up file-to-file differences in line endings across platforms - I'm working primarily on a Mac and WSL and only use Windows to actually perform the build...
Creating a map that is larger than 64 tiles high (8px x 64 tiles = 512px) does not seem to work with map engine. Steps to reproduce: 1. Using the...
There are many times when compiling with the map engine and tileset (MakeMapWithTileset) that an **Error 5** is generated when using the `make` command. **_Consistent errors / Better error message...
When using the object and map engine gravity always pulls you to the ground. While this works great for most side-scrollers, this does not work for games where you need...
I'm attempting to convert an IT file. It has 8 channels, 8 patterns, 16 instruments and 30 samples. Should be well within operational tolerances. The converter produces a SPC file...
This issue is reproducible with this PVSnesLib's sample project: SimpleSprite. I used the PVSnesLib version 3.4.0. The sprite disappears when x < 0: ``` oamSet(0, -1, 0, 0, 0, 0,...
Hi, I didn't find in the documentation a way to make transparency effects work on top of sprites, like the water in Secret of Mana:  Actually, I don't...
I tried to build the "multiplay5" example project, but I get this error: multiplay5.obj:multiplay5.asm:37: PARSE_STACK: Unresolved reference to "snes_mplay5". make: *** [C:/snesdev/snes-examples/pads/multiplay5/multiplay5.sfc] Error 1 rm multiplay5.asm multiplay5.ps (full log in...