A Koolen-Bourke
A Koolen-Bourke
What does your Teardown system do? Can you post a minimal project that reproduces this?
Anyone have any idea about this or know where I should start looking? It's becoming a great concern for us.
I think I have the same problem. I have a flags enum ``` [System.Flags] public enum ActionRequirements { None = 0, HandsFree = 1, } ``` I set the components...
As alluded to in the OP It looks like what's happening is that it's taking the flag before as some sort of index to what to display. I added another...
I just got this isssue too after renaming a component. Now I can't build at all. Even deleting Generated folder doesn't work.
Hi Simon, I found the error. It was my fault but maybe this situation could be reported better. I copied a component file (Let's call it `AComponent`) and thought I...
Just adding that this issues makes using Entitas extremely difficult unless I'm missing something here. Unless you can be 100% sure of what each System is doing at any point...
Hi there. I can share a whole Unity project but this code should hopefully be enough to reproduce/identify the issue. I started with the HelloWorld tutorial. I then added another...
Hi there. Any thoughts on this one?
If anyone wants, here is a link to a Unity project that shows this all happening. [Unity Project](https://files.gitter.im/sschmid/Entitas-CSharp/cRXO/Entitas-Retain-Issue.zip) @c0ffeeartc What part of Entitas is causing this bogus retain error then?...