UnityDynamicScrollView
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Dynamic scrollView based on UGUI
When I scroll up and down a little (on mobile with touch input and in engine with mouse) the scrolling gets super fast. I do not know other to reproduce...
你好可以增加功能吗? 内容从下往上,例如盖楼,从底部开始往上面盖的,超出屏幕了,就可以下滑显示高的楼层。
有个需求是这样子的: 内容只是显示中间的一部分,但是滑动可以整个屏幕滑动。看图:   按照目前这样子设置宽度的话,显示就乱了,你内部计算是不是用content的宽度去计算比较适合呢?
Would it work well with adding new data elements in and refreshing where each element might have a different height kind of using example 2, but inserting more elements into...
比如,有10个元素,列表只能生成9个,确定数据源没问题.然后手动给数据源添加一个空元素,就能显示10个元素了(实际还是吞了最后一个元素).请大佬有空看看~