Ashley Anderson
Ashley Anderson
> Also, I see a similar PR already in work: https://github.com/vispy/vispy/pull/2442 -- maybe we can combine this? After looking at both, your changes are quite similar. It looks like #2442...
> it seems to work fine, but maybe there is an ancient macOS where Quartz was quartz? But it was Quartz when first available in 10.4 if I'm reading these...
> So one could drop the monkey patch entirely and just fix the Q I tried that, but get a cibuildwheel test failure.... with cdll loading -- AppKit as far...
This is great to see. I am interested if there is a way to unify this with some experiments I have done with 2D transfer functions for volume rendering. The...
Close, but I think I'm suggesting something a little more sophisticated. It's more like it would _skip_ `colorToScalar` and instead pass more parameters into `applyColormap` (or `applyTransferFunction`). So I guess...
Yeah that's fair enough - sorry for the noise in that case, I just got excited because it seemed related! What I described might cover the behavior from this PR,...
In the meantime I'll add a couple comments on this PR :). Note `colorToScalar` is doing the same work as `colorToVal`. I prefer the name `colorToScalar` so I suggest you...
I can take a look tomorrow most likely. I tried the code and didn't notice issues on my Mac but I have access to a Windows machine now.
Okay I played around with this more. If we're seeing the same thing, this is aliasing. I can see it on my Mac if using my external (4k) monitor. I'm...
I don't think it's an issue with the timer interval. It's probably just that the aliasing artifact is not as apparent with the slower update. It's kind of hard to...