Ashley Anderson

Results 114 comments of Ashley Anderson

Vispy does provide some utilities for drawing Bézier curves in `vispy.geometry.curves`, as well as examples in `examples/basics/visuals/arrows.py` and `examples/basics/visuals/bezier.py`. Do you have an implementation in mind that could be more...

Yeah the error is with the SDL2 backend. I still haven't been able to reproduce the failure locally 😞. Edit: maybe it needs a similar rebuild as we saw with...

I believe sdl3 does have some kind of drop-in sdl2-compat feature that could be worth exploring if it ends up being a quick fix.

I think the 3.10 tests skip sdl2, though I admit to being pretty confused by the test structure.

This issue is back with the release of pyopengl 3.1.10 - SDL2 tests fail on all PR right now :(

After much debugging I opened #2702 as an alternative! > I still think it's split off sdl tests from other backends. This is probably still a good idea!

Can you post a complete [minimal, reproducible example](https://stackoverflow.com/help/minimal-reproducible-example)? With some tweaks I can get your code to run, but it's just a black window. It sounds like you may need...

I don't think so - I must have just missed it!

This doesn't sound like a wayland-specific issue to me. Which vispy backend are you using? My first guess is to try adding a periodic `canvas.context.flush` or `canvas.context.finish()` to clear out...

If they can all be the same font size, you get a huge performance improvement using the list API for `Text` visual. I get something around 45 FPS with this...