Afonso Lage

Results 15 comments of Afonso Lage

Bevy Assets is aimed to be a "Community Showcase" IFAIK ``` A collection of Bevy assets, plugins, learning resources, and apps made by the community. If you would like to...

Since the new layout always expects an image (like a thumbnail), maybe add a [default bevy image](https://bevyengine.org/processed_images/4e424e8bfdfe1d4800.png) when there is no image on metadata? ![image](https://user-images.githubusercontent.com/1176452/179522861-254bc315-3064-4e5a-a905-d4ffb6c492d6.png) The current layout adapts when...

Also, first https://github.com/DioxusLabs/taffy/issues/223 needs to be done, since it's not possible to differentiate between `border` and `margin` calculated values.

I'm pretty sure it has to be inserted before `DefaultPlugins` Maybe we should clarify it on the docs.

> Should we not implement `Debug` for all the `Dynamic*` structs? I did not look through all the types, but for example `DynamicArray` also doesn't implement it. I didn't take...

I don't know the implementation details, but I feel this should be added to `TextSection`, since it already has a [`TextStyle`](https://docs.rs/bevy/latest/bevy/text/struct.TextStyle.html) property.

Nice! Just wanted to note that another advantage of using `PartialReflect` is that it will be possible to optimize the serde format by not serializing default values. This will be...

I still get some errors (fewer tho) after disabling debug info. But I'll test on my own project and scene and check if it persists. Thanks for the help!

I made a clean Windows 10 install and everything worked fine following the official bevy tutorial, but after upgrading to Windows 11, I got the `STATUS_STACK_BUFFER_OVERRUN` error when using `rust-lld`....

What a great find! I can confirm the problem is indeed with `gilrs` since it links to `Xinput1_4.dll` and for some unknown reason, when linking `XInput1_4.dll` using `rust-lld` the program...