Ariel Coppes

Results 6 issues of Ariel Coppes

If the history element is a folder and something is dragged over it then move it there (only if dragged from project view). Could be an interesting feature for favorites...

enhancement

Now that we are using global identifiers, we could try storing all the history serialized in a file or editor user preference when the editor is quitting or when changing...

enhancement

When you remove a Component calling the manager.RemoveComponent(), the entity removing and remove are called to all groups interested in that component, however, they are called without that component. I...

This is both a question and a proposal, the current ComponentGroup API is GetComponent but it returns a ComponentArray. Shouldn't it be GetComponentArray or GetComponents? For example, if you read:...

I believe there are some typos... at least I saw something like: ``` public void UnsubscripOnComponentChanged(Entity entity, IComponentChangedEventListener eventListener) { _entityComponentChangedEvent.Unsubscribe(ref entity, eventListener); } ``` Not sure if Unsubscrip is...

I want to be able to turn on/off some type filters to only see scenes or prefabs, etc, not everything. I normally don't care about most of the other asset...