Aaron Franke

Results 190 comments of Aaron Franke

@jserv When I comment out the error line and lines 105 to 120, I get hundreds of errors. Here are some of the first ones: ``` godot\thirdparty\embree\common\simd\arm\sse2neon.h(465): error C3861: '__builtin_prefetch':...

I have the same problem on Ubuntu 18.04, with DotNet Core 2.1.500. When I create a new project and try to run it, this happens: LTTng-UST: Error (-17) while registering...

@Coder-256 In C++, `long double` is 64-bit on Windows, 80-bit in MinGW, and 128-bit on Mac and Linux (probably indeed for alignment, as I don't think anyone implements it as...

I wasn't disagreeing with you, I was just adding information. Sorry if I wasn't clear. `f128` would be great.

@thomcc These are all ideas, not everything in the OP is relevant anymore since it has been discussed. I think `fsize` and `freal` have been discussed and dismissed, `fsize` is...

Hi, this may be of interest. Godot has added the ability for actions to provide analog values. Although it's not quite like an Axis system, values are on 0 to...

Related discussion, which may make this issue obsolete: https://github.com/dotnet/runtime/issues/32418

@DeathTBO If development has moved to GitLab, then that needs to be noted in the [README file](https://github.com/ddobrev/QtSharp/blob/master/README.md).

`.tar.gz` support would be awesome. +1

Mostly the second one, but the first is nice too. I think both are worth implementing. `.zip` may support file modes but not in all implementations. `.tar.gz` (or `.tar.bz2`) is...