Jonathan Shull

Results 15 issues of Jonathan Shull

I'm trying to make some small changes but I'm getting errors when attempting to build the angular project. It seems to be searching for the font awesome modules. It looks...

later-perhaps

Adds Interactive to Glimesh See building [Glimesh post](https://build.glimesh.tv/t/creating-an-interactive-service/435) for more info. ## Current Status Currently, the zip files are stored with waffle. The extracted files (what are served to the...

### Problem to solve I frequently add tracks via the Find Random Tracks button on the Add to Queue page. This works well. However, if I don't want the suggested...

Godot supports browser exports via web assembly. We should be able to support it. This would greatly reduce the amount of effort to run the game. The main goal of...

The original game allowed you to select a team of units and 1 friend per battle. We currently support teams, but the user can only have 1 and they have...

good first issue

When a unit is attacked, we simply subtract the ATK from the HP. We should add in the DEF to the calculations. However, I'm not sure how they did the...

I've been doing some testing with the new version. Everything seems stable! I'll do some final testing in my current PR, and if all is well I'll push the changes....

Version

We have all the logic in place to handle multiple teams, but we only allow the summoner to have one at the moment. Let's fix that. I think we will...

enhancement

I probably should have made this before we wrote all of the code (lol). There are several patterns we should try to follow. We can make exceptions when needed, but...

If we try to play an animation that doesn't exist the game will crash. This is intentional. However, it would be better to have some error handling for that. We...