brave-frontier-godot
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Upgrade Engine to 4.2.1
I've been doing some testing with the new version. Everything seems stable!
I'll do some final testing in my current PR, and if all is well I'll push the changes. Hopefully we will have an official RC soon. We shouldn't have to modify any code.
The main feature is fixing node/array exports. The dialogue system can be finished now! The update also adds a lot of performance/stability improvements.