Zeviot

Results 2 issues of Zeviot

.rethrow command is throwing molotov grenade after throwing an incendiary grenade

This is what I get from printing all the properties of the incendiary entity received in the function OnEntitySpawnedHandler: IsValid=True EntityIndex=Entity Index 444 Index=444 DesignerName=molotov_projectile PrivateVScripts= Entity=CounterStrikeSharp.API.Core.CEntityIdentity CScriptComponent= VisibleinPVS=True Handle=1635711260672...

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