Zeviot
Results
2
issues of
Zeviot
.rethrow command is throwing molotov grenade after throwing an incendiary grenade
This is what I get from printing all the properties of the incendiary entity received in the function OnEntitySpawnedHandler: IsValid=True EntityIndex=Entity Index 444 Index=444 DesignerName=molotov_projectile PrivateVScripts= Entity=CounterStrikeSharp.API.Core.CEntityIdentity CScriptComponent= VisibleinPVS=True Handle=1635711260672...
untriaged