Zeviot

Results 3 comments of Zeviot

I believe this can be fixed by changing the class inherited by IncediaryGrenade to "BaseCSGrenade". Although, I am not sure if this is enough. I would appreciate some guidance on...

Ok, I understand. Am I correct that the classes are being generated from the "cs2_schema.json" file? Since molotovs and incendiary are quite different now with different durations and spreads, its...

After some investigation, it seems this issue comes from CounterStrikeSharp labelling an incendiary grenade as "molotov_projectile". This is what I get from printing all the properties of the incendiary entity...