ZenBre4ker

Results 49 comments of ZenBre4ker

Still seems wrong to not eject it in the equipmentForRoleAll. If caching is somehow important, it should be done somewhere else entirely. Weird enough, that those two calls are entangled:...

If it's about a vote, I also would vote against the sound and remove the bug.

Could that person try to set the volume of other players and try again?

This looks like a simple clientside logic error not including any data from the server. Maybe because the 1st sub element is deactivated by the master, the 2nd sub element...

I was starting to look into it myself and found that apparently the `OnAudioFilterRead` might be called too late. Others solved it by just using a clip with 1s and...

@karasusan Yeah, I believe that going over the `OnAudioFilterRead` Method without being able to set the time of creation is the problem here. My suggestion would be using `AudioClips` instead...

@karasusan Small Update concerning the Segmentation Fault. We made a small test-project only consisting of the webrtc sample and built via Unity UI directly a dedicated Server as linux .x86_64...

@karasusan Further investigation shows, that commenting out this line ``` if (!vulkan->AddInterceptInitialization(InterceptVulkanInitialization, nullptr, 0)) { RTC_LOG(LS_INFO)

@cakeslice The changes from #887 only change source files, they still need to be compiled into a shared library to work. Also your errors are normal and dont mean that...