ZenBre4ker

Results 49 comments of ZenBre4ker

Okay, Ive drafted nearly the complete database library. It is still untested and not implemented anywhere. But in general that is the structure I would want to use 😄

Implementing conversion in orm would be my favorite. And I want to use the database system for everything that needs a sync between client and server as we still use...

As this is quite huge, take your time to discuss this and give me feedback in your review. ❤️ Some things I want to point out inbefore: - The F1...

I just wanted to nicely remember, if we merge this, I'd start to implement proper database handling for sliders, checkboxes and so on. Could also need this for my own...

Well I thought I made my points clear, that this is not about syncing methods (ttt2net) or database handling (orm/migrations) in general, which we already have, its a simple tool...

Ah yeah and I also need some form of callback functions similar to convars, so that database changes can be instantly shown on the client. And as there is no...

After discussion: - [x] Check Security Concerns (SQL Read-, Write-Access) - [x] Make it possible to limit acces to database (e.g. admin-only)

For the accessLevel restriction you can give read access to any, admins or only server in case you want to use the library on the server too, but dont need...

Okay, this should be it @saibotk. Now registeredPlayers cant be explloited, you only get the information of database you are registered to.