Matt
Matt
The track design action probably uses nested actions and doesn't properly propagate the flags, when the game action is used for ghosts/previews the flags must be set accordingly or else...
https://github.com/user-attachments/assets/7ec04879-03a3-42a5-bc7b-4b3ac43ae928 I can not reproduce this, I also tried Forest Frontiers but that doesn't make a difference.
Allowing plugins to change the tile element type should have not been possible, this is prone for exactly this kind of bugs, that should be read-only and only game actions...
> I would much prefer it if plugins only had a "safe" interface. I.e. multi tile elements can only be modified as a multi tile elements. That would mean removing/adding...
I think its best to give it also a network version bump
> > I think its best to give it also a network version bump > > Can do, but why? (I mean, in which cases is that necessary?) You have...
Please don't close PRs if you start over, instead force push.
> > Please don't close PRs if you start over, instead force push. > > That was my initial idea, but I failed 😔 after a rebase, I did delete...
I don't like that idea, the music should start playing post-load of a save file, we can probably just add a check for which screen flags are set after a...
> My idea when starting the discussion topic was that there would be some new separate variable. You would expose that to the API, let plugins set it, and then...