Zamir
Zamir
Its, yes, I thought in **RunActionsAsync** there is already a implementation like **RotateTo**
> Line 666 ... s > he has **666** contributions I do not even know what to say)
Could you explain what this means and how long to wait for corrections, and then review?
I downloaded godot 4.2 dev3 and I'm trying to export to android, but it says that in version 4 the export is not yet available, although the release says that...
after export, it gives an error on the phone (Godot 4.2 dev4) 
> @Zamir7 See the "Limitations" paragraph in the first post. .NET 7.0 doesn't properly support arm32 currently. how about it 
On .Net 7, the export is successful, but the application does not function, although it starts, practically nothing works, no matter what you click on the screen, nothing changes, as...
I also confirm that this build solves the problem with connecting to MySQl, thank you very much for the work done!