Results 23 issues of Zach777

Here are my plans to refactor AEntities and their AComponents. 1. There should only be one class of AEntity. Remove the need for inheriting classes. 2. AComponents should not directly...

In Ubuntu, keyboard movement keys will get be read as being held down when you are not holding down the button. Sometimes the game runs flawlessly but most of the...

Type: Bug
Department: Gameplay
Priority: Medium
Department: Core/Godot

Type: Bug
Department: Graphics/GFX
Priority: Medium

resolves #1012 @Moonwards I only fiddled with how the seek code works for stair climbing. Up to you if you want to include this small "fix" in release 0.2.

Easy to replicate. For best viewability stand with your left side facing the billboard against the wall. Walk forward a bit until you are past the biliboard. Then strafe left...

Type: Bug
Department: Gameplay
Priority: Low

You will have Entity APIs that will be in charge of letting everything know certain actions were performed. It will also be the place to get entity values from. These...

Priority: Medium
Department: Core/Godot
Type: Maintenance

Department: Network
Priority: Low
Department: Core/Godot
Type: Maintenance