Michael Alexsander

Results 52 comments of Michael Alexsander

@KoBeWi Bugs fixed! > The feature works fine, why is this still a draft? Well, without the embedding, the editor just has a big blank square in the middle of...

@aXu-AP Fixed most of the popup-related bugs. The one about releasing the mouse inside the popup closing it seems like a bug with embedded `PopupMenu`s in general, as it can...

The current implementation changes several values directly. Instead, they should override those temporarily (and add up to those that have been changed in the game itself) and go back to...

Let me give you a example: - The user's game overrides the game speed (`set_time_scale()`) manually for some gameplay reason. Lets say a value of `1.2`. - With the current...

> Should I do this for `physics_ticks_per_second` and `max_physics_steps_per_frame` as well? They can also be changed by the user, so yes.

**Update:** Found out that GTK 4 contains Apache licensed code as well, which means that it's also out of the question to use the library with. 🫠

@passivestar Could you enable `display/window/per_pixel_transparency/allowed` in the project settings?

I've added a warning that appears when a `PopupMenu/Panel` has a theme that needs per pixel transparency but it isn't enabled. Note that currently it always appears when running the...

@bruvzg Nice! But I think having the warning is a good thing nonetheless.