Yamakaky
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Yamakaky
Idea: instead of copying the framebuffer, why not copy the textures currently used ? It would solve the synchronisation problem between two buffers. It may not be possible to batch...
Any development?
It could be a post-prod effect with opengl.
Maybe simply show the optimized `Ciphers` line in addition to the existing output? It would be easier to apply to the server conf, also.