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I've tried to read the code for half a day, and I came to some conclusions. I'm not familiar with both VPhysics-Jolt and Jolt Physics, so they might be wrong....

> On a Gmod server, you need to replace the `vphysics_srv` file. Umm, may I ask why? On my side, the vphysics of the dedicated server is called `vphysics.dll`/`vphysics.so`, same...

> Edit: You can see all files a Linux dedicated Gmod server has [here](https://steamdb.info/depot/4023/) I do host the Linux server, and I also have a local Windows server for GMod's...

Works for me. Using v1.0.188 (xterm-webgl) and Windows 11.

FYI: Just confirmed this also affects the validators.

Should I also create a PR to fix this in 2.0?

This happens in 高德地图(AutoNavi), Google Map and Google Earth too. The first time those apps locating is using the location I set, but after a while they will automatically correct...