XargonWan

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Greetings, I'm Xargon from RetroDECK and we would like to have this issue addressed because we aim to ship EKA2L1. Thanks in advance.

Greetings, I'm Xargon from RetroDECK and we would like to have this issue addressed because we aim to ship EKA2L1. Thanks in advance.

I believe this bug happens if the resolution is not 1280x800, is that correct? We are considering a fix, but it might need a rewrite of the engine under it,...

Thanks from the RetroDECK Team, I hope this can be accepted and merged :)

> There's also an argument to be made that PrimeHack has only had 1 major update in 2 years, so the estimated ~90 users who have received this patch may...

> @SirMangler I write launcher scripts all the time. They're simple and effective. After they've served their purpose, they can be disposed of. To do the same on the C++...

> @XargonWan I don't recognize that patch. Where is it from? Here, it's part of the flatpak manifest: https://github.com/flathub/io.github.shiiion.primehack

> This PR doesn't alter UICommon.cpp, so don't know why you would have problems with that patch. But probably the patches should be remade because: ``` - // 3. ~/.dolphin-emu...

> I see what you mean now. The comment is wrong, it should use .primehack instead. But is that patch even needed? What happens if you don't use it? Actually...

Hi, thanks for your concern. I personally opted for that choice as Dolphin is using "JAP" as a Japanese folder name and that is like the "N" word for Japanese....